Gather rate is fixed at 10X for every player from their very first node — nodes, pickups, quarries, survey charges and the excavator all run at the same multiplier. There is no rate to grind for and no way to buy a faster one. Reward Points go on 26 skills instead — how hard you hit, how much you survive, and how much day-to-day friction you can delete.
RP is the server's currency. You earn it by playing — gathering, looting, killing, and just being online — and you spend it on the character you want to be.
Type /sk in chat and this opens. Every skill shows its icon, what it does per level, and what the next stage costs.
Costs read straight from the live server config. Tiered skills show the level-one price — each stage roughly doubles.
Three gather-rate skills exist in the config but are switched off, because gather already runs at a flat 10X for everyone. If they're ever enabled this page gets updated.