Wipes run on custom maps rather than procedural ones, which is why nothing about the layout is fixed. Every map here was bought from its creator and is credited below — if you enjoy the one you are playing on, go buy it from them. The PvE/PvP split is drawn fresh on whichever map is loaded, so the border moves with the terrain.
Chernobyl: Exclusion Zone
~85k prefabs. Exclusion-zone theme with puzzle locations. Jungle update build.
Lone.Design ▸Gasoline
Post-apocalyptic wasteland. Kept current with the game. Jungle update build.
Lone.Design ▸Badlands
4000 size, ~60k prefabs. Post-nuclear. Jungle update build.
Lone.Design ▸New Dawn
4000 size, ~83k prefabs. Custom monuments through deep valleys and mountains.
Lone.Design ▸Oasis
Desert ringing a central green oasis. Two cities with buildable interiors.
Lone.Design ▸Cacatua
Medium island. Large city, metallurgical plant, dense roads with roadside monuments.
Lone.Design ▸Forbidden Lands
4500 size. 26 custom monuments graded green to red by difficulty, 12 custom build spots, tunnels.
Codefling ▸Eden Falls — Niko
3000 size. Full road, river and rail network. Custom monuments include Alcatraz, Fort Knox, Colditz Castle, Ravenscroft Asylum.
Codefling ▸Grand Island — Xacku Mapping
Several large islands rather than one landmass — water crossings matter.
Codefling ▸Foreign Lands — Xacku Mapping
3000 size, 39,703 prefabs, 34.3% buildable. 34 monuments (23 custom), 4 islands, 2 rivers, 3 caves.
Codefling ▸